I have a BMP file that I need to read in VHDL, but I have problems reading the colors, to be precise, with a color depth of 4 bits. With a color depth of 24 bits it looks like this: r_in : in std_logic_vector(7 downto 0); g_in : in std_logic_vector(7 downto 0); b_in : in std_logic_vector(7 downto 0); 8 bits each for RGB. With a color depth of 4 bits, it had to be different on the outside. I am thankful for every help.
Lothar M. wrote: > Gast schrieb: > > Ich habe eine BMP-Datei. > Hänge sie hier an, damit sie mit einem einfachen Hex-Editor untersucht > werden kann.
With a color depth of 4 bits, i.e. 4 bits per pixel. With 4 bits the colors are indexed, so there are 16 color entries that are used. This leaves 1 byte for RGB each.
The first part of this kinda stupid exercise is fairly easy: examine the structure of the bmp file to find out what index green and blue have and where the picture data starts, then open it, read it, replace the corresponding nibbles and write it to a new file. To find and afterwards fill random rectangles is not that easy, especially when they may be rotated in any way.
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Edited by Moderator
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