module State_Machine(
input button_start,
input marbles,
input clk,
input player_turn_complete,
output reg turn
);
reg [2:0] state;
initial begin
state = 0;
turn = 0;
end
always @(posedge clk) begin
case(state)
3'b000:
if(button_start == 1) state = 1; //button press to start
playing
else state = 0;
3'b001:
turn = 1;
if(player_turn_complete == 1) state = 2;
else state = 1;
endcase
end
endmodule
I get a syntax error near if at 'if(player_turn_complete == 1) state =
2;'. Can someone kindly rectify the same. I am unable to figure out the
syntax error here.
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