FPGA implementattion of game.

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I am been trying to build a game that ressembles this game

http://en.wikipedia.org/wiki/Simon_(game)

on my FPGA and already created all the modules, which works 
individually.


I am now having some issues connecting it together.

For some reason aren't i able to increment the variable which increment 
value that shows the round on the segment.

The segment has to show the round as long as the switch combination 
resembles the sequence from my array. If the switch does not resemble 
it, the segment will show the word fail.



My problem right now is getting the segment to show everything 
correctly, i am having kind of problems updating it, it stays in the 
first state, and I haven't ben able to see where I am going wrong.

So this would be a big help me with this.

The complete project is linked to here
https://www.dropbox.com/s/mro1wmk2bjkigp1/randomnumber.rar

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