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#3195684
Dear Experts
my name is luke i need help to make project similar simon game my game
is 20 levels and eight LEDs which demonstrate for each sequencein vhdl
but but I'm not getting evolve follows the code I start to evaluate do
there is an easier way? you guys have any similar project ready
thank you
Lucas
entity Game_sequencia is
Port ( Botoes_IB : in STD_LOGIC_VECTOR (0 downto 7);
Botoes_IB1 : in STD_LOGIC_VECTOR (0 downto 3);
Saidas_QB : out STD_LOGIC_VECTOR (0 downto 7)
Nivel: out integer (1 to 20)
);
end Game_sequencia;
architecture Behavioral of Game_sequencia is
begin
if (Botoes_IB1 = "1000") then
Saidas_QB <= "00010000"
Nivel <= 1
end if;
case Nivel
when = 1
if IB = ("00010000")
Nivel <= 2
elsif
Nivel<=0
end if;
when = 2
Saidas_QB <= "00010000"
Saidas_QB <= "01000000"
if IB = ("01010000") then
Nivel <= 3
elsif
Nivel<=0
end if;
when = 3
Saidas_QB <= "00010000"
Saidas_QB <= "01000000"
Saidas_QB <= "00000100"
if IB = ("01010100") then
Nivel <= 4
elsif
Nivel<=0
end if;
when = 4
Saidas_QB <= "00010000"
Saidas_QB <= "01000000"
Saidas_QB <= "00000100"
Saidas_QB <= "00000001"
if IB = ("01010101") then
Nivel <= 5
elsif
Nivel<=0
end if;