Hi, I'm using this display with a LPC2148 ARM7 CPU. Documents on the net says S65 mobile phone drives this display at 13MHz SPI clock speed but if I use speed about 3.75MHz it does not work. Is there anyone has used display before at faster speeds? I've no series resistors between MCU and LCD. MCU works @ 3.3V. I did not connect 1.8V input of the LCD to anywhere. It is floating because I saw some documents say it is not functioning for LS020. I connected 2.9V input to 3.3V supply. And my cable is around 10" ( 25cm ) long. Is is a problem? Regards
I made a mistake. Please note, my LCD is already running fine with 3.75MHz or lower speeds. I want to make it much faster.
Hi, I've run the LCD at 4MHz without trouble, even with 3k3-Resistors in the clock and data wires. But my system runs at 3V and all the display supply pins (including 1V8) are connected to this voltage. Philipp
> And my cable is around 10" ( 25cm ) long. Is is a problem?
Yes!
Probably not with about 3 MHz, but definitely with >10MHz.
The display should work with 12 MHz because in the original mobile
application, it runs at about 12.5 MHz.
Joachim
I run my lcd with 8 MHz and a very short cable. MCU (Atmega32 Clock 16 MHz) runs with 3,3V. i want to try it faster with an ARM7. http://www.youtube.com/watch?v=U1Lo6-4snbM
I am running on S65 to 10MHz SPI using a PIC24H and no problem up to now using a 10cm cable.
I use it in High speed ;). 48Mhz spi (1.8V not connect) 3.0V on power line. Works good. I have no problems.
wow amazing spi performance Zippi . Please tell me which micro do you use ? My PIC24H is limited to 10MHz.
I Use the AVR32 AT32UC3A Microcontroller. The AVR32 can use spi_clk = main_clk, for high speed SPI. AVR32 max clk is 66 Mhz. overclock(96Mhz).
I used the LS020 with 48 MHz too, everything above 48 MHz wouldn't want to work any more. With 48 MHz the interface is fast enough for fullscreen animations and such.
More than 48 Mhz also not work on my board. I have with 48Mhz and a very simple fullscreen animation more than 140fps ;).
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