So. I got this big lump of code. It generates up to 75 numbers (2
digits) on a screen. Now I have 8 rows of "stupid" code (no algorithms),
and I'm sure there must be some easier way.
(Notes:
getalvec is an array (15 downto 0) of 8x8 ram for characters
image is what I project on the screen (to be filtered with some
rgbvalues)
index is the current number being drawn. It is used to read from a (75
downto 0) vector if that number should be highlighted or not
)
For the full file, see attachment
if(2x>=14 AND 2x<30) then
if(2y >=140 AND 2y<156) then
image := getalvec(0) (63((x7) + 8*(x70) ));
index := 1;
elsif(2y >=166 AND 2y <182) then
image := getalvec(0) (63((x7) + 8*(y83) ));
index := 2;
elsif(2y >=192 AND 2y<208) then
image := getalvec(0) (63((x7) + 8*(y96) ));
index := 3;
elsif(2y >=218 AND 2y<234) then
image := getalvec(0) (63((x7) + 8*(y109) ));
index := 4;
elsif(2y >=244 AND 2y<260) then
image := getalvec(0) (63((x7) + 8*(y122) ));
index := 5;
elsif(2y >=270 AND 2y<286) then
image := getalvec(0) (63((x7) + 8*(y135) ));
index := 6;
elsif(2y >=296 AND 2y<312) then
image := getalvec(0) (63((x7) + 8*(y148) ));
index := 7;
elsif(2y >=322 AND 2y<338) then
image := getalvec(0) (63((x7) + 8*(y161) ));
index := 8;
else
image := '0';
index := 0;
end if;
elsif(next) %etc..
