Hi! I'm relatively new at vhdl and need some help. I'm writing code that is supposed to work with a VGA-display I need the "program" to write a 4X4 colored pixel in the middle of the screen, and then with the help of four buttons, move this pixel up,down right and left on the display. I am using the resolution 640 X 480, so the middle would be 320 and 240, but since i need a 4X4 pixel, i know that it need to start at 318-322 and 238-242, but i have no idea how to write this code. I earlier written code for the sync signals so thats out of the picture. I know that i should at least need 3 processes one for the 4 buttons one for the updating of the pixel on the screen (X and Y) and one for the sync signals which iv'e already written I have attached two pictures, the first (vhdl(1)) shows the entity and a working sync process along with counters. The second picture shows just a thought i had (it's not complete), there also seems to be syntax errors in it.. I couldn't think of anything better than to take a printscreen of the code,unfortunately its a tall picture.. How can i write code for the pixel and the X/Y? How can i write code for the buttons? Can anyone help me with this?? it would be much appriciated! //Strik3r
I wrote in September something similar. The size of the 'Pixel' is different, but the rest should be very similar. Take it as example.
usable example but please fix this: - gated clock with 25 MHz - gated clock with 5 Hz out of gates clock - buttons sampled only every 200 ms, so possibly don't detect a short press - incoming button pins directly used on logic - extremly long logic path for pixel position check: if(VSyncCounter < 480 ) and ( HSyncCounter < 640) and (VSyncCounter >= POSY0) and (VSyncCounter < POSY1) and (HSyncCounter >= POSX0) and (HSyncCounter < POSX1) -> 60 Bits compared + Mux afterwards.
Already said:
1 | Generate25MHZ: process(CLOCK_50MHZ) is begin |
2 | if rising_edge(CLOCK_50MHZ) then |
3 | if(MHZ_25 = '0' ) then |
4 | MHZ_25 <= '1'; |
5 | else
|
6 | MHZ_25 <= '0'; |
7 | end if; |
8 | end if; -- rising edge |
9 | end process Generate25MHZ; |
10 | |
11 | Generate25HZ: process(MHZ_25) is begin |
12 | if rising_edge(MHZ_25) then |
13 | if(HZ_KeyCounter = 500000) then -- ****** |
14 | HZ_Key <= not(HZ_Key); |
15 | :
|
This is not the way clocks are generated! Use clock-enables instead:
1 | GenerateClockEnables: process(CLOCK_50MHZ) is begin |
2 | if rising_edge(CLOCK_50MHZ) then |
3 | MHZ_25 <= not MHZ_25; |
4 | if(HZ_KeyCounter = 1000000-1) then -- 0...999999 = 1 Mio steps |
5 | HZ_Key <= '1'; |
6 | HZ_KeyCounter <= 0; |
7 | else
|
8 | HZ_Key <= '0'; |
9 | HZ_KeyCounter <= HZ_KeyCounter+1; |
10 | end if; |
11 | end if; |
12 | |
13 | end if; -- rising edge |
14 | end process; |
15 | |
16 | GenerateSync : process(CLOCK_50MHZ) is begin -- there is only ONE clock in the design! |
17 | if rising_edge(CLOCK_50MHZ) then |
18 | if (MHZ_25='1') then ... |
19 | |
20 | ButtonCheck : process(CLOCK_50MHZ) is begin -- there is only ONE clock in the design! |
21 | if rising_edge(CLOCK_50MHZ) then |
22 | if (HZ_Key='1') then ... |
Have a look at this line:
1 | if (HZ_KeyCounter = 500000) then |
This is fundamentally wrong! An obvious beginners mistake: A counter counting from 0 to 500000 counts 500001 cycles! Here the problem is hidden in the big number (you cannot distinguish between 500000 and 500001), but you would see the effekt clearly when the counter would count from 0 to 4...
Thanks for all the replies! =) I've managed to get a pixel on the screen now and it moves over the screen with the help of the buttons, there is just one remaining problem. The pixel moves way to fast when i push a button. The vga-screen that I'm using works with 25MHZ,so when I press a button, the pixel "transforms" into a line. I need to decrease the moving speed of the pixel, but yet again, I have no idea how to do that. I have posted my code in .vhd PittyJ I tested your construction but there was no indication on when the blank and v_sync signals should go low, so nothing happend on the screen. As i said before I'm really new at this so there are a lot of codes that i do not understand, but thanks for the example. I attached a syncsignal picture. My teacher told me that i needed all the 4 signals for the screen to work properly. Tzu I'm far to new at this to know how to make those changes, dont even know where to start lkmiller In which part of my code am I supposed to put in your code? Also, does this mean? "if (HZ_KeyCounter = 500000) then" the 500000, what does it do? //Strik3r
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